Owners of this badge learned more about social inclusion and vulnerable social groups. They had discussions about vulnerable groups that they are facing in their communities/work and how to ensure social inclusion in their environment.
The evidence of completing this activity is included in the badge and was reviewed and verified by the organisers.
This activity is part of the broader educational effort of the international partnership “GameOn” to promote inclusion, participation and critical thinking through game design. Learn more about this partnership here.