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Tools & platforms for gamification

Tools & platforms for gamification

This badge is awarded to participants who took part in the “Gamification in Education – session 3” of the KVAK Project and completed the practical activity.

In this session, participants explored a range of gamification tools and platforms, learning how to select and apply them to support learning goals. The session focused on the practical use of free tools, strategies for implementation, and the motivational power of digital badges. Moreover, by completing the activity, participants demonstrated their ability to explore, test, and reflect on gamification tools and how they can be integrated into their own learning environments.
Taken
Taak nr.1
Uitgegeven door organisator of door scannen van QR code
1. Choose one gamification tool or platform introduced during the session (e.g., Kahoot, Classcraft, Duolingo, Quizizz, or any other tool explored).
2. Test it out!
3. Create a simple gamified learning activity using the tool (it can be a quiz, challenge, or mini-lesson).

Try it yourself or with a colleague/friend. Then, keep it to share it with the group in the next online session! We will have time to test some of the tools you created.

Activiteiten

Tools & platforms for gamification
Gamification seminar
Badgecraft host dit platform en ontwikkelt het samen met toonaangevende educatieve organisaties. Het programma Erasmus+ van de Europese Unie heeft cofinanciering verleend voor de bouw van de eerste versie van dit platform. Neem contact op met support@badgecraft.eu.
Platform
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