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Gamification in the context of youth work and libraries

Gamification Ready

This badge is awarded to learners who explored and understood key principles of gamification in education, focusing on how to motivate and engage young learners through playful experiences.
The badge represents learning outcomes related to understanding game mechanics, player types, and how to design meaningful learning missions using digital tools such as Actionbound.

Person got a badge by scanning the QR code at the end of the workshop. Optionally, person could add learning reflection to the badge.
Tasks
Task no.1
Issued by organiser or scanning QR code
🔎 Scan the QR code during the gamification workshop.
💎 Enrich the badge with adding your personal learning reflection or any additional evidence showing your learning achievements.

Interest categories

ETS-YW Designing programmes

Badge issuer recognized with

Awero not-for-profit organisation manages this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@awero.org.
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