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GameON: Educational game design. Methodological Models

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GameON: Educational game design. Methodological Models

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This playlist will help you familiarise yourself with the methodological models that could be used in the game design process. These methodological models were developed during the GameOn good practice mapping phase we asked 23 facilitators of game design and interviewed extensively 10 of them in the podcast series “Unfolding Game Design” where we got to know more about the different approaches used in the game design journey.

Complete playlist activities to learn about:
- Methodological models that could be used in the game design process.
- Discover the educational games developed according to one of the presented models.
- Reflect upon the models that could be used in your environment with your target group.

Follow the following playlist activities to develop your understanding of methodological models that could be used in the game design process. Start by watching this introductory video:


The international partnership “GameOn” created this playlist to promote inclusion, participation, and critical thinking through game design. Learn more about this partnership here.

Expert partners:

Co-funded by the Erasmus+ Programme of the European Union

Cover image from Unsplash.

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GameON: Educational game design. Participative model
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This activity will help you learn about the Curricular game design model.

Watch the following video explainer:

Read about the model here.

Listen to the GameOn podcast ‘’Games that Change the World‘‘.

This activity is part of the wider educational effort of the international partnership “GameOn” to promote inclusion, participation, and critical thinking through game design. Learn more about this partnership here.

Expert partners:

Co-funded by the Erasmus+ Programme of the European Union.

Cover image from Unsplash.


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GameON: Educational game design. Curricular model Erhalte diesen Badge

Owners of this badge learned more about the Curricular game design model and reflected upon the existing game design practice and their own experience.

The evidence of completing this activity is included in the badge and was reviewed and verified by the organisers.

This activity is part of the wider educational effort of the international partnership “GameOn” to promote inclusion, participation, and critical thinking through game design. Learn more about this partnership here.

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Listen to the GameOn podcast ‘’Games that Change the World‘‘.

Share your thoughts on the following questions to earn the activity badge:

What elements of the Curricular model did you discover?
Could this game design model be used in your educational work with your target group?

Aktivitäten: 7
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Absolvierte Playlists: 1
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GameOn - Game Design for Inclusion
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