O
Plejliste
Prijavite se
1

Design International Training Programme

Pridruži se
PregledZnačke znanja

Design International Training Programme

Pridruži se

Sadržaj

It's time to build your international training programme.

Get your team together and start planning the following aspects:
  • Who are the participants? What is their profile? What are their needs?
  • What are the educational objectives for this training programme? (what competences do you aim to develop?)
  • What main topics/ competences will you cover through the programme? What is your programme about?
  • What methodologies will you use? (Experiential Learning, Outdoor education, Competence-based Approach, Theatre-based training etc.)

Now, all these decisions should be transformed into a visual training programme.
Visualise your training programme grid on a Flipchart paper or a Digital grid.

When designing your training programme, consider the following aspects:
How does the programme have the potential to reach its objectives?
How does the programme reflect key principles of non-formal learning?
How do you integrate the balance between the group development and main theme exploration?
How does the programme integrate the exploration of the training's main topic?

To learn more about how to design a training programme, download T-Kit no. 6 "Training Essentials" (pages 85-97)
Additionally, explore a few videos developed by the team of the International Youth Work Trainers Guild

What is the role of a trainer in a training context?



What is Experiential Learning - one of the key aspects when designing educational programmes



A few main principles when designing activities for your training programme


Check the link in the Resources section to download the template for preparing your training programme.

Resursi

  • Template for designing your training programme

Preuzmi značku znanja aktivnosti

Design International Training Programme Preuzmi ovu značku znanja

It's time to build your international training programme.

Get your team together and start planning the following aspects:
  • Who are the participants? What is their profile? What are their needs?
  • What are the educational objectives for this training programme? (what competences do you aim to develop?)
  • What main topics/ competences will you cover through the programme? What is your programme about?
  • What methodologies will you use? (Experiential Learning, Outdoor education, Competence-based Approach, Theatre-based training etc.)

Now, all these decisions should be transformed into a visual training programme.
Visualise your training programme grid on a Flipchart paper or a Digital grid.

When designing your training programme, consider the following aspects:
How does the programme have the potential to reach its objectives?
How does the programme reflect key principles of non-formal learning?
How do you integrate the balance between the group development and main theme exploration?
How does the programme integrate the exploration of the training's main topic?

To learn more about how to design a training programme, download T-Kit no. 6 "Training Essentials" (pages 85-97)
Additionally, explore a few videos developed by the team of the International Youth Work Trainers Guild

What is the role of a trainer in a training context?



What is Experiential Learning - one of the key aspects when designing educational programmes



A few main principles when designing activities for your training programme


Check the link in the Resources section to download the template for preparing your training programme.
Zadaci
Zadatak broj1
Izdato od strane organizatora ili skeniranjem QR koda
Participate in activity

Veštine

ETS-TR
#Developing an educational approach based on the principles and values of non-formal learning
ETS-TR
#Transferring knowledge or values related to the activity to learners
ETS-TR
#Choose and designing appropriate methods for collecting, interpreting and disseminating information (data, resources, findings, etc.)
Designing educational programmes
Dodato na plejlistu (0)
Vreme za završetak: 7 sati
Podelite :

Organizatori

Awero

Badge issuer recognized with

Badgecraft drži i razvija ovu platformu sa vodećim obrazovnim organizacijama. Program Evropske unije Erasmus+ odobrio je sufinansiranje za izradu prve verzije ove platforme. Kontaktirajte support@badgecraft.eu.
Platforma
Promenite na drugi jezik:
Početna stranicaAktivnostiPlejliste