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Implementing gamification in your teaching

Implementing gamification in your teaching

This badge is awarded to participants who completed the “Gamification in Education – session 4” of the KVAK Project and submitted a personalized gamification plan.

In this final session, participants explored strategies for applying gamification in real learning environments, including fostering collaboration, aligning game elements with learning goals, and assessing impact. They also reflected on common pitfalls and how to overcome them.
Attività
Task n.1
Emesso dall'organizzazione o scansionando il codice QR
Develop a basic gamification plan for a learning activity, workshop, or course you deliver (or would like to deliver in the future).

Your plan should include:
  • A brief description of the learning context (subject, audience, setting)
  • The learning objectives
  • At least 3 game elements (e.g., points, quests, levels, collaboration, rewards, storytelling)
  • One strategy for assessing engagement or motivation
  • One potential challenge and how you would address it

Attività

Implementing gamification in your teaching
Gamification seminar
Awero gestisce questa piattaforma web e continua a svilupparla in partnership con organizzazioni leader nel settore dell'educazione. La prima versione di questa piattaforma è stata realizzata grazie ai cofinanziamenti del programma Erasmus+ dell'Unione Europea. Contattaci all'email support@awero.org.
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