Over
Playlists
Meld je aan
Implementing gamification in your teaching

Implementing gamification in your teaching

This badge is awarded to participants who completed the “Gamification in Education – session 4” of the KVAK Project and submitted a personalized gamification plan.

In this final session, participants explored strategies for applying gamification in real learning environments, including fostering collaboration, aligning game elements with learning goals, and assessing impact. They also reflected on common pitfalls and how to overcome them.
Taken
Taak nr.1
Uitgegeven door organisator of door scannen van QR code
Develop a basic gamification plan for a learning activity, workshop, or course you deliver (or would like to deliver in the future).

Your plan should include:
  • A brief description of the learning context (subject, audience, setting)
  • The learning objectives
  • At least 3 game elements (e.g., points, quests, levels, collaboration, rewards, storytelling)
  • One strategy for assessing engagement or motivation
  • One potential challenge and how you would address it

Activiteiten

Implementing gamification in your teaching
Gamification seminar
Badgecraft host dit platform en ontwikkelt het samen met toonaangevende educatieve organisaties. Het programma Erasmus+ van de Europese Unie heeft cofinanciering verleend voor de bouw van de eerste versie van dit platform. Neem contact op met support@badgecraft.eu.
Platform
Wijzigen in een andere taal:
HomeActiviteitenPlaylists