Tokante
Playlistnan
Sign up
1

Implementing gamification in your teaching

Djòin
Bista generalBadge

Implementing gamification in your teaching

Djòin

Kontenido

In the final session of our gamification seminar, we bring it all together and focus on real-world implementation. This session will guide participants in applying gamification strategies to their own teaching or educational settings.

We’ll explore practical steps for designing and sustaining gamified learning experiences, promoting teamwork and engagement over time, and understanding what works (and what doesn’t). Participants will also reflect on how to measure the impact of gamification and avoid common mistakes along the way.

Content:
  • Strategies to foster teamwork, collaboration, and long-term engagement
  • Step-by-step guide to implement gamification in any subject or context
  • Common pitfalls in gamified learning—and how to avoid them
  • How to assess impact on learner motivation and participation
  • Open discussion and Q&A with the facilitator
  • Final interactive activity: Design your own gamification plan

🖥️ This session was delivered via Zoom by Nexes cooperative team, recorded and added to the platform, so you can revisit the content anytime as part of your Cities of Learning achievements.

Optené badge di aktividat

Implementing gamification in your teaching Optené e badge akí

This badge is awarded to participants who completed the “Gamification in Education – session 4” of the KVAK Project and submitted a personalized gamification plan.

In this final session, participants explored strategies for applying gamification in real learning environments, including fostering collaboration, aligning game elements with learning goals, and assessing impact. They also reflected on common pitfalls and how to overcome them.
Tasks
Task no.1
Publiká dor di e organisadó òf skèn e kódigo QR
Develop a basic gamification plan for a learning activity, workshop, or course you deliver (or would like to deliver in the future).

Your plan should include:
  • A brief description of the learning context (subject, audience, setting)
  • The learning objectives
  • At least 3 game elements (e.g., points, quests, levels, collaboration, rewards, storytelling)
  • One strategy for assessing engagement or motivation
  • One potential challenge and how you would address it

Skills

ESCO
#employ pedagogic strategies to create engagement
Kompromiso sosial
Agregá den playlist (1)
Time to complete: 1 ora 30 minüt
Share:

Organisadónan

Nexes Interculturals

Used in playlists

Gamification seminar
Nexes Interculturals
Kreá riba Global platform for Cities of Learning
Badgecraft ta fasilitá e plataforma akí i ta desaroy'é huntu ku organishonnan líder den edukashon. E programa Erasmus+ di Union Europeo a ko-finansiá kreashon di e promé vershon di e plataforma akí. Tuma kontakto ku support@badgecraft.eu.
Plataforma
Kambia pa otro idioma:
KasAktividatPlaylistnan