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Gamification in Education

Gamification in Education

  • Earning this badge means that the person:
    • Completed the online course “Gamification in Education“
    • Learned about the use of games and gamification strategies in education, and their benefits.
    • Analysed the difference between gamification, serious games and Game-Based Learning (GBL).
    • Explored key concepts regarding game mechanics (points, badges, leaderboards, quests, levels) and dynamics.
    • Reflected on how to align gamification with learning objectives.
    • Reflected on how to design a simple gamified activity/challenge.
    • Learned key concepts regarding inclusion and game design.
    • Analysed how to implement inclusive gamified learning experiences.
    • Discovered how to assess the impact of a gamification experience on participants' engagement.
    
    The activity was developed inside the project KVAK - Efficient, inclusive, engaging and constructive feedback in youth work. Nexes Interculturals is the entity that created and manages this activity.
    
    Tarefas
    Tarefa n.º 1
    Emitido pelo organizador ou através da leitura do código QR
    Completion of the online course.

    Categorias de interesse

    Social competence

    Tags

    #Applying non-formal learning principles in programme design with emphasis on youth-centeredness, transparency, democratic values, participation, empowerment, and social transformation
    #Aligning activity objectives with young people's needs
    #Allocating adequate resources and time to team building
    A Badgecraft é a anfitriã desta plataforma e desenvolve-a em conjunto com as principais organizações educativas. O programa Erasmus+ da União Europeia concedeu um cofinanciamento para a construção da primeira versão desta plataforma. Contacto: [email protected].
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